// Ground.h: interface for the CGround class.
//
//////////////////////////////////////////////////////////////////////

#if !defined(AFX_GROUND_H__1AB16CC1_C10F_421A_A42A_1ECB5CCF351A__INCLUDED_)
#define AFX_GROUND_H__1AB16CC1_C10F_421A_A42A_1ECB5CCF351A__INCLUDED_

#include "RobotInfo.h"	// Added by ClassView

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

class CGround  
{
	CBitmap m_BitGround;    // Ground Bitmap 
public:
	void SetObjectPoint();

	void Draw(int x,int y,CDC *pDC);
	CGround();
	virtual ~CGround();

private:
	CPen m_PenWhite;
	CBrush m_BrushOfBall;
	CRobotInfo m_CRobotInfo;
};

#endif // !defined(AFX_GROUND_H__1AB16CC1_C10F_421A_A42A_1ECB5CCF351A__INCLUDED_)
